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Mount and blade warband how to rebel
Mount and blade warband how to rebel











Having personally had trouble defeating the ONE bandit the game presented me with at the start of the first quest (albeit, at that point I didn't know how to draw my weapon, scroll wheel up is weapon switch, scroll wheel down puts away your shield, I only tried down) you're unlikely to defeat them, so God help you if you didn't run away from them. This is the part where the game seriously tells you that you're in for a rough ride.įrom the get go, before you even have the chance to hire some men to help you, there's a chance that a bunch of completely unrelated bandits (upwards of 11-12 guys) will attack you on the mini map and demand your gold or your life. The first quest has you set out and hire up a band of merry men in order to help a shopkeeper rescue his brother from some bandits. It also pulls absolutely no punches whatsoever.

mount and blade warband how to rebel

You can choose to align yourself within the Kingdom you started out in, you can be a bandit and rob caravans, help claimants to the throne of Calridia overthrow their oppressors, or you can even be just like the pesky rebels in the Total War series and take over a castle and start up your own faction! The game almost literally lets you choose to do anything you want and doesn't question it. It seriously tells you nothing and you're free to do as you please from there, aside from the initial "quest" that happens no matter what. Once you're done with all that, the game asks you where in the world you want to start, and whisks you away to the land of Calradia, where fortune, glory and power await you! And by that I mean, the game slams you down into the game and expects you to know what to do.

mount and blade warband how to rebel

and then brings you to the actual character creation screen, where you get to distribute your skill points, between a wide variety of things. The player starts off a new game, presented with a series of "questions" that define your character's background (and starting traits,) such as whether or not you were born a noble, what you did in your early years, etc. It's what you'd get if the Total War series went, hey let's let the player be the captain of ONE of those little squads, but still gave you the sprawling, "world," map. Mount and Blade is a medieval RPG/strategy mash up.

mount and blade warband how to rebel

Mount and Blade, a game published by Paradox Interactive, happens to do "sexism" right, but I'll get to that near the end. Last month, Kotaku published an article (which can be read here) about one of the skill names for Purna originally named "Feminist Whore." Whatever the guy on that development team was thinking can only be speculated at, because stuff like that just doesn't fly in (im)polite society, such as the one most North Americans are used to.













Mount and blade warband how to rebel